I’m glad to hear from Simon that SeriousGamesSource.com is making a comeback soon. On that note, the field of educational games is growing past its phase as “edutainment” (please, please, would people stop making up silly merged words that date us?). James Paul Gee’s What Video Games Have to Teach Us About Learning and Literacy [...]
Archive for March, 2008
The Serious Games Front
Posted in Designing, Indigenous, Readings on March 31, 2008 | Leave a Comment »
On Characters
Posted in Designing, Readings on March 11, 2008 | Leave a Comment »
Very often, centering believable characters in the context of artificial intelligence or architectures for agents goes right over my head (the work of Bates, Kopp, and Perlin). At the heart of it, AI often intersects with emergent play and enriching player to non-player character conversations. I feel as though much of this work is preliminary, [...]